AskLoadLastSave:
  pattern: "{gmst:sLoadLastSaveMsg}"
  variables:
    - ["save"]
AudioEffects: "sEffects"
AudioFootsteps: "sFootsteps"
AudioMaster: "sMaster"
AudioMusic: "sMusic"
Audio: "sAudio"
AudioVoice: "sVoice"
AutoSaveOnResting: "sQuick_Save"
BestAttack: "sBestAttack"
ConfirmResetBindings: "sNotifyMessage66"
ConfirmResolution: "sNotifyMessage67"
ConsoleWindow: "sConsoleTitle"
Controls: "sControls"
Crosshair: "sCursorOff"
DelayHigh: "sSlow"
DelayLow: "sFast"
DeleteGameConfirmation: "sMessage3"
DeleteGame: "sDeleteGame"
DetailLevel: "sDetail_Level"
DifficultyEasy: "sEasy"
DifficultyHard: "sHard"
Difficulty: "sDifficulty"
DifficultyValue:
  pattern: "{gmst:sDifficulty} ({value})"
DistanceHigh: "sFar"
DistanceLow: "sNear"
EmptySaveNameError: "sNotifyMessage65"
EnableController: "sEnableJoystick"
FieldOfViewHigh: "sHigh"
FieldOfViewLow: "sLow"
GammaCorrection: "sGamma_Correction"
GammaCorrectionValue:
  pattern: "{gmst:sGamma_Correction} ({value, number, ::.00})"
GammaDark: "sDark_Gamma"
GammaLight: "sLight_Gamma"
Health: "sHealth"
InitializingData: "sLoadingMessage4"
InvertYAxis: "sMouseFlip"
Level: "sLevel"
LoadGameConfirmation: "sMessage1"
LoadingExterior: "sLoadingMessage3"
LoadingInProgress: "sLoadingMessage14"
LoadingInterior: "sLoadingMessage2"
MenuHelpDelay: "sMenu_Help_Delay"
MenuTransparency: "sTransparency_Menu"
MissingContentFilesConfirmation: "sMissingMastersMsg"
NewGameConfirmation: "sNotifyMessage54"
OverwriteGameConfirmation: "sMessage4"
Preferences: "sPrefs"
QualityHigh: "sHigh"
QualityLow: "sLow"
QualityMedium: "sMedium"
QuitGameConfirmation: "sMessage2"
RebindAction: "sControlsMenu3"
ResetControls: "sControlsMenu1"
SaveGameDenied: "sSaveGameDenied"
SavingInProgress: "sNotifyMessage4"
SensitivityHigh: "sHigh"
SensitivityLow: "sLow"
SettingsWindow: "sOptions"
Subtitles: "sSubtitles"
TransparencyFull: "sFull"
TransparencyNone: "sNone"
Video: "sVideo"
ViewDistance: "sRender_Distance"
ViewDistanceValue:
  pattern: "{gmst:sRender_Distance} ({value, number, ::.00})"
ViewDistanceValueCells:
  pattern: "{gmst:sRender_Distance} (×{cells, number, ::.00})"
